The following are examples of Ray Dream Designer being used to create illustrations and logos.
You can download the actual RDD Scene
fredsles.sit.hqx (21K Mac StuffIt! document)
Mitch found that Ray Dream Designer providers better and faster results than airbrush (his previous speciality). Speed is of paramount importance to him as a self-employed illustrator. He also found Ray Dream Designer to be easy to earn and easy to experiment with, another important concern as he faces customer deadlines daily.
Compatibility with other graphics applications was important for this editorial illustrator. This ill appeared in the Brazilian MacWorld Magazine, July 1994 issue.
The artist wrapped scanned files around simple 3D shapes, a process called "texture mapping" to create the effect he desired.
Andy always uses the GBuffer to create mask, distance, and object index channels to save him time in post-processing in Adobe Photoshop. Andy likes the fact that Ray Dream Designer automatically handles light effects. He's happy to let Designer calculate colors and shading based on the lights he sets up in his scene.